Half Life: Xen. All of it. I hate it
Super Mario RPG: Having to jump up to nimbus land fucking sucks
Chrono Trigger: First time going to the Dark Ages before Kajar/Enhasa..just boring really
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Half Life: Xen. All of it. I hate it
Super Mario RPG: Having to jump up to nimbus land fucking sucks
Chrono Trigger: First time going to the Dark Ages before Kajar/Enhasa..just boring really
I'll echo OP and say that if you haven't tried Black Mesa, I highly recommend it. The xen intro is breathtaking in my opinion.
I second this. I thoroughly enjoyed the hell out of Xen in Black Mesa. I really feel like they really did justice to what the original devs could have accomplished if they had more time.
I haven't been so fully engrossed in a game like that since... Well Half Life Alyx I guess. Truly a great feeling.
Have you played Black Mesa? I felt it did a great job when it came to Xen. Probably one of my favorite parts of the game
Fallout 1. Killing my way out of 1000 rats to finally leave vault 13.
Huh? You can easily outrun them.
All you had to do was follow the damn train, cj!
hate it
I'm playing Starfield right now and I know I'm going to HATE the mission "Entangled" every time.
In Final Fantasy 12, that world in the desert with circular platforms, it was really a pain.
Final Fantasy X, that lightning field.
Dragon age origins : That lagoon in the middle of the desert where you need to search for crystals. The place is a labyrinth.
Mass Effect Trilogy : NOTHING.
For Mass Effect, I gotta say I hate driving anywhere in the first game.
The Great Tree in Paper Mario: The Thousand Year Door is the worst dungeon by far. The puzzles involve escorting a bunch of NPCs that can't jump, run away from enemies, and inconsistently break away from following Mario.
For me it's dark souls after the lordvessel. The areas in that section are the worst part of the game IMO.
Also in dmc5 I hate having to play V's missions, luckily you can skip them with the mission select, but you still have to play through them at least once when unlocking a new difficulty.
I also recently replayed cyberpunk 2077 and while I did generally enjoy the game, the ending was a slog and I had to force myself to finish it.
Chapter 5 in RDR2, what were they thinking.
Doom 1993 I do not like Episode 2 very much. Episode 1 has masterful level design, and Episode 3 has the abstract hell levels that are visually interesting, even if they aren't that great to play. Episode 2 is just kind of boring. It does have the Tower of Babel tho, that's a highlight.
God of war tower in hades or the pandoras box level cluster.
The sewer section in Vampire Bloodlines. It's a long action/combat sequence that totally does not fit with the rest of the gameplay.
Sewer count
Elden Ring. The experience as a whole has a significant drop once you take out Morgott. There's a handful of different reasons, and none of them are really significant, by themselves, but added all together...
Personal 5 Royal - Okumaru boss & End boss (vanilla).
I love this game, truly do but that particular boss is so bullshit (Okumaru)
Any green hill in Sonic games
Metro 2033 taking the kid on your back making your aim go all wonky