this post was submitted on 14 Mar 2024
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Looking at the 34GB install, I’m guessing it’s some kind of massive emulation layer; it’s scary to say but I feel like we’ve just run out of game developers that can genuinely code against the machine itself to optimize install size and performance.
When you look back on the meager specs of old consoles and what they got running there, it now feels more and more impressive.
Emulators don't take up that kind of space. In general, code makes up a small fraction of any game.