this post was submitted on 11 Mar 2024
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The Cool Side of the Pillow

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Right now it's augmenting reality with fake shit. Like you see the real world and can put non-real things in it. What I'd like to be able to do is be in a fake world and bring real world objects into that.

Like, say I'm in VRchat just sitting somewhere hanging out it would be cool if I could bring my drink, my food, my vape, etc into the game so I don't have to fumble around looking for them with my hands. I haven't found anything that does this though... :/

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[–] XCraftMC 2 points 9 months ago (1 children)

I feel like that would be significantly more difficult to implement. You’d have to be constantly tracking the objects, cutting out a portion of your gameplay to render the objects, and also making sure it doesn’t overlap with anything in the game world making you unable to see it. I think it’d be better for them to add a slider that changes the amount of passthrough, so you can see both the game world and the real world. (facebook showed a demo of this in one of their quest ads, but has yet to deliver)

[–] [email protected] 1 points 9 months ago* (last edited 9 months ago) (1 children)

They already do this with your hands. And those change shape. It shouldn't be harder to track a thing that is rather static using the cameras and software it already uses to do hand tracking. It would just have to be trained on them since I assume it uses AI to handle some of this.

[–] XCraftMC 1 points 9 months ago

Oh I thought you meant passing the object itself through the playspace. I guess something like that could work, but again I don’t know exactly how everything works.