this post was submitted on 28 Feb 2024
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I just struggled hard with the gameplay. Some games throw up road blocks, but TW1 threw up entire mountain ranges for me. Maybe I just didn't quite get something in the mechanics, but it felt like the game would routinely go from playable, to "die incessantly until you grind and overlevel". A lot of the game's difficulty felt like it was just level-gating progression blocks. Maybe I was just trying to go too fast? I admit that I may have just brute-forced my way through things that probably had a more nuanced or subtle solution.
This is also not to say that I dislike TW1 at all. I quite enjoyed it. It just frustrated me more than 2 and 3 combined.
Witcher 1 did want to be more meticulous. Researching the monsters, making specific potions or coatings, using the right weapons and juggling fighting styles, ~~collecting sexy lady cards~~, balancing swordplay with signs, navigating political choices thay would be completely abandoned in the sequels...