this post was submitted on 28 Feb 2024
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Helldivers 2
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I'm not sure if it's a bug or if it's just poorly balanced but yeah sometimes my squad will have to abandon an objective because an absolutely overwhelming amount of enemies will spawn. I notice it moreso with the Automatons but maybe that's just because swarms of Bugs are a bit easier to deal with.
It kinda seems like patrols keep showing up which means breaches/drops keep happening. Maybe they should change it so patrols will avoid you if you're already engaged in 2-3 breaches/drops.
I don't think it's breaches/drops, at least in an intended manner.
The last bot spawn bug that happened to us, we as a group destroyed 5 drop ships and they were IMMEDIATELY replaced. 5 ships.
That cannot be intentional. I think some of it is bugged out drops/breaches. They don't actually stop coming. That said it's easier to notice with the bots since they come from above but the bugs seem to just be infinite patrols.
To clarify, this is not on the saving personnel missions - just pure ICBMs, destroy eggs, etc.
I think it's the breaches too, as the patrols get alerted they call for reinforcements if not dealt with immediately that reinforcement just started calling for backup and in a few seconds that one will too.
So if you start with two or more patrols you're guaranteed a third and that's not factoring in new patrols that I think are spawning more frequently as the mission goes on.