this post was submitted on 24 Feb 2024
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[–] [email protected] 13 points 9 months ago (2 children)

You're only forced to use one move: parry. The moves you can't parry, you just dodge. You can finish the game just with that.

Give it a try again! Sekiro is a rhythm game, and when it clicks, the combat becomes one of the most fun of all FromSoft games.

[–] [email protected] 4 points 9 months ago (1 children)

I used parry on like 2 bosses across 3 Dark Souls games. And each time it was a pain in the arse.

[–] [email protected] 4 points 9 months ago

There is an art to parrying. It's a deep rabbithole with parrying frames, different weapons being better or worse, and a lot of practice. Parrying in Sekiro is way different than souls parry

[–] [email protected] 2 points 9 months ago (1 children)

It looks fun as hell if you can get it down, but it was just too difficult for me. I really didn't enjoy dying repeatedly until I figured out the rhythm. The other soulsborne games felt more fair somehow, and often give you a way to make the boss fights significantly easier.

[–] [email protected] 1 points 9 months ago

There’s a candy you can use to reduce posture damage so you can start out just holding block instead of trying to parry. That can make learning attacks and timings much easier.

Almost every mini boss can be backstabbed

Most can be made much easier with the right prosthetic tool

Consider giving it another shot someday!