this post was submitted on 22 Feb 2024
149 points (98.7% liked)
PC Gaming
8502 readers
354 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The engines often have most of the features already as they are used by the team when making the game.
Level, quest etc. creation isn't generally done in code. So it's likely there's already tooling to achieve this.
Scripting of some sort is also often used by the engines to prevent the need for full rebuilds when changing things beyond the core engine components.