this post was submitted on 15 Feb 2024
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And have we come full circle to god damn horse armor.

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[–] [email protected] 39 points 9 months ago (3 children)

Meanwhile, Helldivers 2's armor is like 2 bucks, and you can find the currency in-game.

[–] [email protected] 20 points 9 months ago (1 children)

Its nice to see a low cost microtransaction, and nice to see that you can get the currency in game but really thats just the same as it was a few years back before it went full 100 dollar for a reskin mode.

You are defending a game by pointing out that its money grabbing methods are less greedy than another company.

Games wont make the billions and billions they make now if they move away from the in game purchases models but they also evidently dont need billions and billions to operate.

Some of the best games on the market were made on small budgets by indie developers and sell well because the are fun and people actually want to play them.

[–] [email protected] 0 points 9 months ago (2 children)

I would argue that on online game kinda needs a stream of revenue that's doesn't only come from the first purchase, since that will stagnate.

[–] [email protected] 7 points 9 months ago

Maybe we don't make every game a live service. Remember halo 2, game was fantastic and no micro transactions in sight if you don't count xbl.

[–] mindbleach 1 points 9 months ago

If only customers had online connectivity of their own.

[–] [email protected] 9 points 9 months ago

For Democracy!

[–] mindbleach 1 points 9 months ago

And that's still a scam.

Nothing inside a video game should cost money.

The extreme examples only highlight the absurdity, proving all excuses are convenient lies... and yet people still defend them.