this post was submitted on 07 Jul 2023
402 points (99.0% liked)

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

55064 readers
204 users here now

⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.

Rules • Full Version

1. Posts must be related to the discussion of digital piracy

2. Don't request invites, trade, sell, or self-promote

3. Don't request or link to specific pirated titles, including DMs

4. Don't submit low-quality posts, be entitled, or harass others



Loot, Pillage, & Plunder

📜 c/Piracy Wiki (Community Edition):


💰 Please help cover server costs.

Ko-Fi Liberapay
Ko-fi Liberapay

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (2 children)

Creative's dedicated sound cards still make a difference when PCs struggle to sustain 30FPSon certain games, (and can help getting a stable 60FPS) on poorly optimized titles (or games that have been plagued by Denuvo).

[–] [email protected] 2 points 1 year ago (1 children)

Are you serious?

Now you got me wondering why this is the case...

I wonder if it's just the drivers. Or something else, like the audio device name, or APOs.

Which game in particular did you have in mind?

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

I suspect it mainly has to do with the fact that Windows usually outputs uncompressed audio (due to requiring extra licencing for codecs like Dolby on a general-purpose PC, unlike consoles).

Because of that, a dedicated sound card will take that weight off the CPU.

In my case in particular, i noticed an 5-8FPS increase when playing AC:Revelations with my dedicated sound card (bear in mind, my CPU is merely a Core 2 Duo), but that's because i still don't have the money to upgrade my whole rig.

Back on topic, i saw a video by Anton's Hardware that made a deep research on the topic, and while the conclusion was that, yes, on current games & hardware it didin't make up much of a difference, it could be useful for specific cases, (in some poorly optimized games you can get better frames, and in well-optimized games can push FPS a bit further.

To finally end my comment, i'll add a link to the video i just mentioned, along with one of the comments that i think demonstrates a "best case scenario" for the use of a sound card in current gaming.

https://youtu.be/aFy9jZzDSnY

[–] [email protected] 2 points 1 year ago (1 children)

This is an interesting watch.

Thanks for sharing!

I used to use sound cards myself ages ago for MIDI and DirectSound acceleration. I didn't expect the hardware audio codecs to actually make a difference.

Nothing is stopping me from installing a PCIe Sound Blaster with a good old EMU chip. At least I hope so, the EMU10k1 and 20k1 have a hardware DMA bug which breaks them on systems with more than 2GB of memory lol

Not sure if I should go the CMedia route and just use Xonar instead. I do like Creative's features (especially ALchemy), but those you can gain on any machine using a software suite made by Creative themselves.

[–] [email protected] 2 points 1 year ago

As the video i linked demonstrates, Asus cards are slower than Creative cards, so i recommend Creative.

That being said, choose whatever you feel comfortable with. :)

[–] [email protected] 1 points 1 year ago (1 children)

How is their Linux driver support?

[–] [email protected] 2 points 1 year ago

You got me there pal.

I mean i don't remember having audio driver issues last time i used Ubuntu on my desktop PC (i think at the time i had an Audigy SE, now i have an X-Fi XtremeGamer).

You got me curious, i'll try it as soon as i can and i'll tell you back the results.