this post was submitted on 10 Jan 2024
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Is it reliable enough for that? I suppose if you're streaming something, it's not a big deal because the display can buffer the video to avoid dropping frames when there's dropped packets. But interactive tasks would suffer from the latency involved in buffering. Bandwidth would need to be high enough to be able to compensate for dropped packets. Though I believe that as bandwidth increases, so do dropped wireless packets.
If it's one frame dropped per hour you won't notice. If it's one per minute it's going to be pretty annoying.
I pinged my router for an hour, I had only a few late packets and it's in another room behind a wall. If you ping the router in the same room, there should be no packet later than single milliseconds even with WiFi 5. You just don't have the bandwidth to support a high refresh rate uncompressed... yet