shy
『she hacked you』 is like a pokèmon, evolving into a larger + more complex community project
How could you possibly be bored at the end of the world?
Climate instability is a small component of impending total cascading ecological collapse.
In academia? Struggling for grants for what? Measuring the collapse in scientific papers that are ignored. Sooo then what?
Unfortunately, SHY is and can not be the solution; realistically, there probably isn't any solution. SHY is not proposing our goal is to fix the world, or stop impending ecological collapse
About Us
A community of scientists, and data shows mostly computer scientists
But also makers, hackers, academics, communists, eco-terrorists, anarchists, nurses, hardware and software engineers, socialists, ecologists, electrical engineers, lawyers, mycologists, programmers, journalists, artists, designers, arsonists, kopimists, nomads, writers, union organizers, educators, witches, musicians, environmentalists, arboreals, activists, narco-terrorists, luddites, night-timers, day-dreamers, exiles, and party-crashers
Ultimately, and Ideally a diverse group of people and skills bound together by similar goals: 1. Participate in a project larger than themselves 2. Collaborate on a project that seeks equitable treatment + dignity for all Terran life
All languages +cultures +nationalities +political-affiliations (including apolitical) +identities +religions +age-group are invited to participate
Unique perspectives divergent opinions presented in good faith are appreciated + will be discussed
Rules
Essentially none; you are free to be stupid, post about anything
SHY seeks to mimic the freedom of expression found on the early internet; but also includes freedom to endlessly ridicule, embarrass, insult, and shame stupid posts; it goes both ways
Preferably, cultivate Interpersonal communication skills, be comfortably wrong, and be able to learn from others
Racist, fascist, + classical to neo nazi- will wish they got banned; instead of consequences like oddly bricked devices Go ahead, post, put all your devices on the line to test if serious.
Origin Story
SHY originally was only free educational computer science courses streamed live weekly; it needed music for the stream, so a music project was created, needing students to avoid an empty stream, a social media presence on Mastodon+Reddit was created and grew rapidly.
Over time, the essence of SHY began to change. Always intended to be nucleation point for a community, but who was in it and shaped it, and so what it means are still open questions: it requires all of us to answer them.
Will this work? Who knows? Probably not, but we can only find out if we try
Contact
The founder and current administrator of the community is Mastodon.social@ekis
Until I regret this decision, anyone can contact directly + immediately via email:
Gladly accept love letters, but not fond of death threats; but don't censor yourself.
Use XMPP? Join our chat [email protected]
Or, Instant Message Ekis [email protected]
Support & Donations
Contributing financial support will speed up growth of this community via paypal or via ko-fi
SHY is already tied to an established CA non-profit with a dedicated bank account. Revenue and donations will be held in a dedicated business account, community audited, and control will rest with the SHY community; it may fund open source projects or other yet undefined community objectives.
Work will begin to convert the organization into a non-profit workers' cooperative; demonstrating how cooperatives can be operated democratically, and without C-Suite executives. Completely worker owned, operated, non-profit cooperative (but we will be designing our own instead of using the new standard California model).
Goal of a non-profit workers cooperative:
- Transparency
- Democracy
- Exerting force within the organizational ecosystem
Creating an organization within the current organizational ecosystem, explicitly with entirely different goals and motives combined with no board of directors, makes our design incredibly efficient by comparison; in addition, willing to lose profit for achieve other goals, will make SHY dangerous entity within the ecosystem*
Bitcoin Donations
Never buy & give them to SHY to sell:
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Give Me Your Coins!
And, of course, you can personally shower me (Ekis) with your cryptocurrency.
Made an obscene amount of money? And you haven't already sent some? I'm offended!
Will even take your esoteric fork-coin; but no regaling me with tales of extraordinary properties. Really don't care-
Interested In Leadership Roles?
SHY is an ambitious project that exist beyond this site; already connected to an established CA non-profit. Members wishing to have democratic control will be required to join the SHY non-profit cooperative.
We are looking for community organizers, and we need department leaders for different types of skills. If you have been doing UX design for a long time, and could help newer people getting into it, we would to hear from you. The same writing (technical writing, but not exclusively), 2D artists, 3D artists, etc. We want find people with talent in each field they can share with others and build "departments"(until we have a better word) around these individuals. They will have weighted voting during decision making votes, not massively but noticeable.
We will be building new federated platforms, while providing fixes for existing ones.
We require modifications to an existing CA non-profit structure; writing new articles of operation, to provide for a unique cooperative structure.
The goal of establishing a entirely worker owned and operated non-profit cooperative is a very rare; it will serve both as a demonstration while empowering the SHY community to be more than bystanders.
We will redefine economic disruption
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I was heavily into creating maps and mods from Doom to GTA SA, then got out of it for a variety of reasons.
Have been a programmer the past 20 years, and recently watched a few tutorials on modern game engines like Unity and Unreal 5.
This year I plan on finally building my own PC so that I can try my hand at creating games.
That is awesome. What kind of game are you going to create? I think learning game theory is really important, I learned it so I can try to always win.
One of the most important concepts is what ratio of chance vs skill does it take to meet victory conditions. I think the best games are probably designed to consider this balance and how it attracts different people to the game.
At first my goal is to catch up on 20 years of changes in 3D modeling, texture mapping, and animation. I knew 3D studio inside out and backwards on DOS, and keep dosbox around to play with it from time to time, but I suspect it's time to learn blender.
The tutorials on just landscape and world design really fascinated me, the ease and speed with which they showed making large forest maps with rivers just blew my mind.
Then it will be learning to map a controller to functions and just understanding how that all works.
When ever I am leaning a new language, I'll practice by making games like minesweeper, mastermind, or tetris. I think a simple ship shooter like the hacking mini game in Nier would be a fun easy one to start with.
But the real end goal, is a physics based skateboarding game with a focus on halfpipe and mini ramp riding.
There have been a few great skateboarding games over the years, but none capture the feel of riding a mini ramp.
I want to make one with a very simple Rust engine to play with rust. Once I find the link Ill send it, so you can tell me what you think. I have tried both Unity and Unreal before just for fun, seemed like they try to push you towards buying things. And again people would probably svae a lot of money if they learned game theory designed the game on paper then implemented it instead of just throwing things together like you sometimes. like counterstrike has higher skill to chance than most games and attracts a specific type of person. which i find interesting.
In highschool I enjoyed making source mods. I wish they would have kept up with it, people are finally making it easy to work with again. But its a community effort.
For some reason I'm really into the idea of building a game world where each NPC is a VM and what it does is basd on the software it has. And so players can program or more likely buy software from other people and add it to the people under their control. Its like saying: "there are always going to be botters in games, if the game currency has value which is a. positive thing for the game, then botteers will exist, so lets take advantage of botter skill by giving them exactly what they want. Software that can run while they are offline.
Then possibly you can use their software to make the mosters smarter. I think they should be in a virtual or VLAN once they are in earshot of each other. that way they can coordinate. Oddly it would probably be useful to roboticists to simulate things doing this same trick but having it be the hardware they are using. I wish most people would model their inventions instead of buying dev parts.
What I want too honestly is like /dev/body/leg0
I think it would be funny and interesting but also just like forward walk and using variables like 80% of capable speed. So that it can be used more widly.
Trying to intergrate the botters to work on your games AI instead of extract value of the game currency would be pretty different than what is done today.
Because then it proves the concept while giving you the structure for simulation, testing, etc.