this post was submitted on 20 Dec 2023
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Games

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[–] [email protected] 7 points 2 years ago (2 children)

Why does a single player game have this much telemetry and how do I turn it off?

[–] [email protected] 5 points 2 years ago (1 children)

Some of it’s kind of cool and makes sense. Like developers can get heat maps of where players die so they can see which areas need difficulty tuning, and it can also help developers understand where to spend resources on their games in the future, or notice if players aren’t engaging with something so they can figure out how to make that aspect of the game better. I have mixed feelings about it, but I don’t think telemetry has to be evil.

[–] [email protected] 3 points 2 years ago (1 children)

It should be clearly opt in, in my opinion. I don't believe it is here.

[–] cyanarchy 2 points 2 years ago

I agree with your stances but it's widely agreed among people who have to use the data generated that opt-in forms of telemetry are useless because of the way they skew results.

[–] [email protected] 1 points 2 years ago

Block the game at your firewall.