this post was submitted on 07 Dec 2023
517 points (87.3% liked)

Asklemmy

43509 readers
1795 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_[email protected]~

founded 5 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 5 points 10 months ago (1 children)

exists solely for when the designers don't want any characters or creatures to have access to resistance against the thing in question

Broach of shielding grants resistance to force damage

[โ€“] [email protected] 3 points 10 months ago* (last edited 10 months ago)

There's also armour of resistance and potion of resistance in the DMG, which can be force resistant. But that's very few items, and in 5E the magic items you get are entirely dependent on your DM giving them to you. Note how they're all in the DMG, after all. Compare this to, say, fire damage. Three player races have resistance, the 1st-level absorb elements spell gives most casters easy access to fire resistance, and two barbarian subclasses and two sorc subclasses can get it regularly. With force damage, I think the only option presented to the player is one of the aforementioned barb classes and a couple of abilities that give general resistance to all damage.

On the DM's side, of the literally several thousand creatures published for 5E, there are 5 with immunity, 12 with resistance, and 2 with vulnerability. 19 total creatures out of over 3,000 have any unusual interaction with the damage type. Compare this to 90 for radiant, another very low one; 552 for fire; 671 for bludgeoning (including the ones that only interact with mundane bludgeoning). 19 creatures is so vanishingly rare that I don't think my description is an unreasonable one.