this post was submitted on 04 Dec 2023
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It's amd's side of Nvidia's gsync, but with a different way of working.
Both do about the same thing : match the monitor hz to the fps, in a range of minimum and maximum hz.
So if your game is doing 103fps and monitor can do 40-144hz. The monitor will match 103hz.
It reduces tearing and can maybe reduce the perception of lag. It doesn't remove it. If you have frame drops you will still see them.
For the ur way of working :
-Gsync uses a physical chip in the monitor to do what it has to do. In addition of beeing a paid technology, it adds to the cost, and nvidia also does a quality control check on the monitors, which also increases costs. Gsync can only be used with nvidia gpus.
There are some limitations with these tho, they can only be used with display port 1.4+(or 1.2+, i don't remember) or hdmi 2.1+ because of variable refresh rate support. Except for amd gpus and freesync. Amd gpus support freesync with older hdmi versions.
Last I heard you had to pass some sort of quality control to be allowed to put the AMD Freesync logo on something. You don't need to pass the testing to do Freesync, you just need it to be able to use the logo.
Amd and nvidia both claim to check that displays support the required features to apply the logo.
However as Monitor Unboxed (Hardware Unboxed second channel) said, there is plenty of trash monitors, freesync or gsync.
Wow thanks for the explanation! I'd heard something about variable refresh rates but I don't think my monitors support it and I never looked into it