this post was submitted on 04 Dec 2023
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[–] [email protected] 93 points 10 months ago (1 children)

Master/slave systems are probably a-ok for them though.

[–] [email protected] 29 points 10 months ago (1 children)

The only reason killing children is bad in their view would be if the child is unborn/not spawned already or if they want to abuse it but can't anymore.

[–] gravitas_deficiency 1 points 10 months ago

But wait, does the child lifetime begins when the compiler determines that a child should spawn at runtime, or does it begin when the child is actually spawned? And in any case, what did they do to deserve being killed?

Trick question: original thread sin makes it ok to kill as many children as you want, whenever you want.