this post was submitted on 27 Nov 2023
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[–] [email protected] 1 points 11 months ago (9 children)

Who would ever guessed that an almost 20W SoC (CPU only btw) throttles this fast, surprising...

[–] [email protected] 1 points 11 months ago (7 children)

What do people do on their phones that pulls stress test power continuously for minutes at a time? That 46% is pretty rough though for sure.

[–] [email protected] 1 points 11 months ago (5 children)

Many games like PUBG-M are still CPU limited, so maybe that, but yea its probably not an all core load

[–] [email protected] 1 points 11 months ago (1 children)

True. I'd be surprised if it really pushed a lot of cores too, but times are changing in that space.

[–] [email protected] 1 points 11 months ago (1 children)

I'd be surprised if it really pushed a lot of cores too

They really should, it shouldn't be hard to do considering practically every Android phone released has been 8 core

[–] [email protected] 1 points 11 months ago (1 children)

More cores isn't necessarily more efficient though. A lot of SOCs would prefer to boost one or two high performance cores

[–] [email protected] 1 points 11 months ago (1 children)

It is kinda more efficient tho.
Power consumption per clock doesn't scale linearly.
Splitting a task into two parts and running it on two cores at 2 GHz will consume less power and generate less heat than running it on a single core at 4 GHz.
Its significantly harder to do that programming wise, but performance wise it has its benefits.
It also frees up the main high performance core to focus on more important tasks.

[–] [email protected] 1 points 11 months ago

That's assuming you can split it efficiently without any overhead. It's not just a problem to be "solved" that devs don't bother with, a lot of tasks scale poorly across threads even if you successfully multi thread them

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