this post was submitted on 21 Nov 2023
263 points (98.9% liked)

Nintendo

18434 readers
34 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here

Upcoming First Party Games (NA):

Game | Date


|


Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025

Other Gaming Communities


founded 1 year ago
MODERATORS
 

Koichi Miura is an artist who’s been working in the industry since 1999. He previously worked on Ridge Racer V, R: Racing Evolution and Time Crisis 5 for Bandai Namco, as well as Kingdom Hearts HD II.8 and Kingdom Hearts 3 for Square Enix.

Miura is credited as a landscape artist on The Legend of Zelda: Tears of the Kingdom but, as reported by Automaton, he recently posted on X (formerly Twitter) to say he had quit the company because he felt it was only suitable for people who were abnormally gifted at game devlopment.

“Nintendo is an incredible company, but I wouldn’t lightly recommend it to others,” Miura said (translated by Automaton).

“It was like a haven for geniuses and superhumans, but for an average person like me, it was hell. However, thanks to this, I was able to realise that I wasn’t suited for the role and found the confidence I needed to pursue other goals.

“This was the biggest accomplishment that working for Nintendo brought me. I don’t have a single regret for having aspired to work there , getting the job, and then ultimately quitting it.”

To avoid any misunderstanding, Miura reiterated that he felt Nintendo was “a really good company”, that “the staff were wonderful people”, and that he was “amazed they could produce such great products one after the other”.

In a separate tweet, Miura shared that he earned less than $40,000 at Bandai Namco between 1999 and 2015, that he earned more than $46,000 working at Square Enix, and that when he moved to Nintendo in 2019 he started earning over $70,000.

Miura noted that game industry salaries aren’t often revealed in Japan, but as a freelancer no longer looking for permanent employment, he thought it would be helpful to reveal his salary information to others in the hope that it would improve working conditions and transparency.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 11 months ago

How else does a company accumulate riches. Although work culture is drastically different in japan.