this post was submitted on 13 Nov 2023
66 points (98.5% liked)
Games
16803 readers
570 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Two mmos seems like an odd decision, why make competing products, especially in a field that requires player time dedication like mmos
For one, New World is almost dead.
Probably because the field is already saturated and dominated. New world was big for a minute tho
It was, I played it while I had Covid. My company was so large it split twice. Last time I logged in no one else had been online in over six months and there were only like half of the members still in it.
I would expect a lot of the greenlighting comes from people not too deeply involved in gaming so market saturation probably was not even a factor in their decision making. New World also suffered heavily from that (plus all the bugs and other issues at launch).
They probably would have fared better had they built a name in a Genre first instead of diving head first into one of the most competitive niches in gaming with 2 projects.