this post was submitted on 10 Nov 2023
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I suspect the real problem is that Unity's revenues and profitability don't match whatever targets have been set by it's investors. Unity Technologies lost $921m last year on revenues of $1.39bn. That's not a great position to be in for a 19 year old company, and with supposedly 2bn people a month supposedly using a Unity powered game every month.
They're either earning too little, spending too much or both. They've tried to increase income, controversially, and now they're trying to cut costs. Question really is, can this company actually be profitable or is their business model just fundamentally flawed.