this post was submitted on 29 Jun 2023
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I start by making a map. I am terrible at making maps. I try to improve my map by using a transparent quilting ruler, defining a scale, and carefully noting the measurements of all the rooms. I somehow manage to change my scale several times during this process, write down the wrong measurements, and get confused about which lines are which on my quilting ruler. Complicating matters, my quilting ruler is big and heavy, and slips around on the page. (Naturally, I don't notice).
Since my dungeon has multiple levels, I am very careful to include staircases, which, since none of the floors are the same size and shape, don't actually join up from level to level. I notice that everything looks a little sloppy, so I go over it in pen, and erase the pencil lines. This makes it look nicer. It also destroys any last traces of geometric plausibility.
When I'm finished, my Escher-esque monstrosity is so impossible to navigate that it doesn't even need monsters. The entire party will just get sucked into the treacherous anti-grid of the map itself, and never be seen again. If the GM asks me to explain the map so they can extract the players, I will be unable to do so, since I have a terrible memory, and can't read my own handwriting.
This is magnificently evil. It's also extremely specific, to the point I'm worried this happened in your life.
Thanks! And no, lol, if this had actually happened to me, I probably wouldn't be alive to write about it. I would either have disappeared into the map myself, or been murdered.
But almost all the pieces are real things that have happened to me in other contexts. I have a quilting ruler that behaves in the way described, the "stairs are in the same place on different levels" thing is something that trips me up when reading maps of museums, and I have learned not to ink pencil sketches if I don't want to ruin them. If I ever did try to make a scale map of a dungeon, it would 100% be physically impossible, whether I meant to be evil or not. I just don't have the visual-spatial sense to get it right.