this post was submitted on 21 Oct 2023
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[–] [email protected] 4 points 10 months ago (1 children)

Because Crysis for its time was breaking barriers in terms of graphics and physics. City skylines 2 doesn't even look that good (graphically). So it just comes down to poor optimization that will get fixed after half a year to a full year of patching. This isn't a great look even though they said "But we said it will perform poorly".

[–] [email protected] 0 points 10 months ago (1 children)

"PURR URPTURMIZURTION"

Or... here's a fucking idea... it's a CPU bound game and not GPU bound. FUCKING WOW, WHO WOULD HAVE THOUGHT that the simulation game may not be graphically amazing but will wreck the shit out of any CPU with its simulation routines?

Only everyone that's ever played any sort of in-depth simulation, that's who.

[–] [email protected] 6 points 10 months ago* (last edited 10 months ago)

You would have a point if you couldn't increase your FPS by 20 fps by disable clouds, volumetric fog, lower LOD to the bottom. Also wouldn't the FPS get better with increasing the resolution since you are putting more work on the GPU instead of the CPU?

You don't even have the game and you are shilling for it super hard for some weird ass reason.