this post was submitted on 11 Oct 2023
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[–] [email protected] -3 points 1 year ago (1 children)

Not sure what you're getting at, there are Mac games released all the time on Steam and Valve keeps getting their cut. The bare minimum anyone expects is that Steam itself gets ported to ARM because it's a web browser and those do horrendously when ran through Rosetta.

ARM Macs can still play 64-bit Intel games of which there is significant back catalogue and new games are released with ARM binaries even on Steam.

[–] [email protected] 13 points 1 year ago* (last edited 1 year ago) (1 children)

The point is that apple is expecting a chicken to hatch out of an egg that doesn't exist.

Devs will use Metal and apples other proprietary systems on mobile, because a gaming market that has passed critical mass already exists there.

Apple is expecting devs to be willing to do the same on desktop and laptop, before the gaming market for those platforms have hit critical mass. Yes, there are "some" games, but right now, apple simply isn't doing what's necessary for it to take off for real. Devs, gamers, and Valve, know that.

Valve was willing to put in the resources back when apple was doing the same, but they stopped long ago and have only been doing the bare minimum of lip service, since. So, Valve packed up, and became re-focused on linux instead.

[–] [email protected] 0 points 1 year ago (1 children)

I'm expecting Valve to keep Steam operational since I own plenty of Mac games there. Valve doesn't require anything from Apple to deliver a working storefront.

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago) (1 children)

So you're expecting valve to put in the time to maintain compatibility with a platform that drops support for old APIs and refuses to adopt new mainstream ones?

Valve has clearly decided, that it's not worth the effort. Apple is hostile to developers and creates extra work because it wants all things to go through their systems.

And I agree. That apples actions make the correct business decision for valve to screw over a minority of users like you, is on valve, but also apple. That Valve needs nothing from apple to run on their systems is a patently stupid claim. Yes, they can make the changes necessary to get the client running a little better. But why would they? The whole gaming ecosystem is doomed if apples non-existent support for it fails to improve.

The difference on platforms like linux, is that valve has joined as a contributor for the whole ecosystem, when they need changes in the OS itself, they themselves can make them. And on windows the graphics pipeline, DirectX, is already industry standard, and the OS ALSO still supports all older versions, AND openGL and Vulcan, too.

Gaming on mac, is dead right now.