this post was submitted on 06 Oct 2023
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Yeah… In practice, every time a company gets anything that even slightly resembles a captured market, they stop investing in quality and starting shafting consumers.
Make no mistake, that is Microsoft’s end game. And that’s why they’re buying Blizzard.
Luckily, Activision Blizzard already stopped investing in quality and started shafting customers quite a while back, so worst case scenario (in this particular case, your criticism is still valid for most others) nothing changes, best case scenario Microsoft actually cleans house and the market becomes slightly less anti-consumer with one of the worst offenders gone...
Yupp....
Microsoft even with Activision Blizzard would not have a captured market. Valve, Crytek, Sony (which now holds Bungie), Epic, Electronic Arts, CD Projekt Red, Take-Two, and Ubisoft are all still quite potent AAA capable studio just in the PC space ... along with tons of independent studios (e.g., Ghost Ship Games, Shiro Games, Hello Games, Re-Logic).
The Microsoft internal doc leak said they're mostly after King Games (mobile games) anyways. I'd wager at worst Microsoft will let the traditionally Activision & Blizzard studios do their things... at best they'll clean up the executive teams and let the devs "play" a bit more with the IPs.
Mojang has flourished under Microsoft.
343 sucked under MS. Bethesda’s been underwhelming. Rare, meh. Lionhead, meh. Obsidian, meh.
Playground has been good, same with Doublefine. Ninja had Senua, which was good.
Pretty much a coin flip I’d say, but helped by the fact Blizzard has stunk out loud in recent years…change might be good.
The enshitification of Mojang has begun. Ridiculous privacy policies and bans in singleplayer. And the biggest introduction under MS was the engine rewrite, which was already underway when they were acquired.