this post was submitted on 06 Oct 2023
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[–] [email protected] 31 points 10 months ago* (last edited 10 months ago) (1 children)

They dont ivlude denuvo because it wouls effectively make modding harder, in particular, script extenders

People can say all they want about how dated the creation engine is, but its inclusion is the reason why modeing is significantly easier and the executable isnt riddled with drm

[–] [email protected] 7 points 10 months ago (2 children)

I told my friend months ago that as far as I can recall of all the Bethesda games I've played, in vanilla they are all at best, good. Skyrim and Fallout 3 are probably the pinnacle of their gaming achievements, but they are good, not great. The ability to mods their games into a Thomas the Tank Engine, Gothic horror, telenovela hellscape abomination is what makes those games great.

Starfield I think will be the same. It's an ok game, but when the mods start really rolling in is when it will be worth playing.

[–] [email protected] 5 points 10 months ago

Imo starfield has a lot of potential strictly because theres soo many planets you can choose to do mods on. Its proceedural vastness will give modders room to do stuff without overlapping with other mods.

Do i think Starfield is the best, far no, its better than FO4 to me, but worse than its 3d predecessors for FO/TES, but it leaves a lot of room for potential due to how much customization already exists in thr game.

[–] [email protected] 1 points 10 months ago

agree, the core mechanics of the game I think are fine, the only real criticism I have is some of the visuals don't look their place in 2023, mods will help here. I've always enjoyed the Bethesda RPG playstyle so the game just feels good to me, I'll admit I expected spaceflight to be more than it is, but I am also ok with it