this post was submitted on 06 Oct 2023
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Because a lot of gamers don't feel fooled. They expected a Bethesda game and got a Bethesda game for all the good and ill that entails.
You're entitled to dislike the game, but complaining that it's not something else is silly. It's like the people who complain about a lack of easy mode in Dark Souls. Sometimes a game isn't for you and it's ok to move on and play something else, but trying to convince other people they're wrong for enjoying it is a fools errand.
That's also all we were promised. No false advertising here. Bethesda knows what Bethesda fans want, and they make the game Bethesda fans want. It's literally the only gaming experience left where I don't feel like I have to over-research and pirate-demo to figure out if I should buy a game.
Yeah, I was willing to concede with Cyberpunk that although it was a good game on PC/Next Gen from day one, it had a lot of issues on the formats most people own, and CDPR had overpromised the level of detail and systems in the city.
However I can't recall anywhere where Todd, Bethesda or MS promised stuff more than "Bethesda RPG, but in space".
Yeah. But I love that about CP. I got it dirt cheap when everyone was bitching, and just waited for them to fix it before I started playing. Best $17 I ever spent for a new AAA game! I can be patient.
It's pretty fun nowadays honestly. Definitely worth more than I paid :)
thousands of planets to explore would imply exploration is going to be exciting I'd personally assume
They also said that most of them would be desolate and procedurely generated. They never promised a thousend hand crafted planets.
I like the idea of space as a frontier, the vast lifeless expanses and the few habitable parts in between. The fact that Bethesda found a way to make all those lifeless planets actually explorable, even if there is nothing to do there than ambient open world content and resource gathering.