this post was submitted on 02 Oct 2023
141 points (96.1% liked)
Xbox
5132 readers
7 users here now
An Xbox community for Lemmy!
UNIVERSAL XBOX SUBSCRIBE LINK - CLICK HERE
Click this to open this community in your Specific Instance, then click Subscribe
Rules:
- Stay on topic.
- No hate speech.
- No Politics.
- No console wars. We are all gamers.
- No Clickbait
- Be a decent human.
- No piracy talk or links to copywrited content.
QUICK START GUIDE AND RULES:
New to Lemmy?
View the Getting Started Guide
Attributions:
Xbox Logo: https://commons.wikimedia.org/wiki/File:XBOX_logo_2012.svg
Banner : https://www.xbox.com/en-us/wallpapers/
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
My expectations:
The multiple NPC's on my ship won't talk over one another while I'm hailing another ship.
There is the fan, cora, cole, myself, and another crew member I bought in a bar all sharing a class A ship with a single bed, maybe one of these Habs should have been filled with bunks to make sense?
The game shouldn't crash constantly.
More original names for things that 'the artifacts'. That's a good first draft but come on.
Fallout and Elderscrolls had a lot of fun little side stories that revealed themselves on notes and computers as you explored the world. Starfield is lucky to have one memo talking about the facility before the spacers arrived to murder everyone.
Enemies should empty clip after clip into the window I am standing behind.
I always make these fat, clunky, massive ships with enough habs to theoretically actually house my crew. They don't maneuver too well but they feel more logical than what is effectively a starfighter holding 7 people when the crew is clearly only 3 or 4.
To your note about environmental stories: they are definitely there. You can find derelict ships floating in space with audio or text logs about what may have happened. Some of them are pretty creepy.
I'll keep an eye out, I haven't seen any derelict ships so far and I'm like 50 hours in
I'm the system map, there will be POIs near planets. They'll say either "ship," "hostile activity," or "sensor contact" which will all give you something to do.