this post was submitted on 25 Sep 2023
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I think it was more so that they needed those devs on Fortnite to scale it... Then when they got some breathing room to look at other projects, Quake Champions had already released and flopped ... as has since Halo Infinite and Diabotical (which Epic partially funded) ... AFPS is a genre that isn't getting much love from consumers.
So, I think Fortnite caused the project to get dropped, but it's not the reason it wasn't picked back up. I'd imagine Epic is working on other games, these things just take a while (and they're going to want bigger profits than they expect UT4 could bring in).
I don't think Epic is working on other games. If Fortnite wasn't going to be their only brand, they wouldn't have delisted Unreal and shutdown the master servers.