this post was submitted on 17 Sep 2023
62 points (94.3% liked)
Starfield
2875 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I am fully committed to bringing over a joke of a company I came up with for Fallout into Starfield. They're basically ACME from Looney Toons and the player is Wily E. Coyote. They diversify, too. They make food, chems, guns, pre-fab bunker kits (to compete with Vault-Tec), and with Starfield, ships! All with unique quirks that make you wonder why you chose Bunk Co. Brand products.
Now you can’t throw out some awesome idea like that without telling more specifics on what these ships will be! Imagine, the Roadrunner…
A cargo ship with Hector the Bulldog shooting flames decals on the side. So many cool ideas.
They would be slightly worse than the leading competition, but the price reflects it. They also come with random bad effects. Like every once in a while, their laser guns would just explode and discharge your remaining ammo charge, hurting anything in range. Things like that. Along with a narrative involving their history for a little quest to introduce them.
The idea originally came from wanting to make my own "Wild Wasteland" mod for Fallout 4 but I only thought of most of the things I wrote down after Starfield was announced so I've just been waiting for the game and toolset to come out so I can work it into the newer game. It would fit way better than I imagined with the game's actual lore, which makes it even easier to adjust it from Fallout.
One engine powers down while the other goes full blast just sending you spinning.
That really sounds so cool! Glad you are bringing cool ideas like that to the game.