this post was submitted on 13 Sep 2023
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Exactly. For another example, see: D&D fiasco early this year. D&D has long been a bastion for 3rd party writers and homebrew creators. Both commercial and free to use. Hasbro (company owning D&D) tried to take D&D proprietary and impose insane restrictions on 3rd party creators. Seeing as the current edition of D&D is a LOT more functional with 3rd party content (their adventures are crap, and too few) this was insane. And the community rightly shit all over Hasbro so hard they not only withdrew their attempt to lock the game down, but consigned the current edition to a generous Creative Commons license they couldn't even attempt to undo.
If you look back or watch this Extra Credits video on the history, you can see the same attempt repeat over the decades. Again and again you see standards-compliant, open source, FOSS and similar products being exceedingly popular and spawning a host of new creative ventures and market competition. And it's always better for the specific environment and userbase.