this post was submitted on 12 Sep 2023
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Game Development
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Thanks for responding to my post.
That will be uhh… 0.20.
Ah fuck, ya got me. pays up
... wait a minute... pays up again
Now, everyone who has ever responded to one of my comments also has to pay me.
Why a terrible company. I don’t even want to redeem their free games any more.
So 1000 installs per day (small numbers for a global title) = $200/day x 30 = $6000/mo, and then at like 10% after the hype wears off, $600/mo for the entire product lifetime (even installing on a new computer charges, so this cost doesn't go away when new users stop coming)...
Edit: this is actually similar to the numbers given in the original post, of an average settling at $40k / yr (so like 200k installs per year or only 550 per day across the entire world). Which like they said, yeah, is about half a million dollars over product lifetime.