this post was submitted on 19 Jun 2023
13 points (100.0% liked)
Asklemmy
43989 readers
715 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Starting a project that's going to hold your interest is one of the best ways to learn. Start with a manageable project. I knew one guy that started with a 3d spaceship design game. Something like Space Engineer. He burned out super quick. Start with like pong or something that you could feasibily have working in a few weeks. Little successes keep you focused.
I'm also going to say that game dev jobs often aren't great. Games are a great way to learn coding skills, but instead of trying to pick the very best have engine try making a game in a language that's easily portable to other job skills.
But like I said, I'm not a game dev so take anything I say with a grain of salt.