this post was submitted on 06 Sep 2023
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[–] [email protected] 13 points 11 months ago (2 children)

There's a large contingent (me included) who will play every souls like if it is good. The quality should be the main concern.

[–] Elderos 14 points 11 months ago* (last edited 11 months ago) (1 children)

It is a double-edged sword for a dev. When a genre is over-satured (which most arent) there is usually a large player pool of potential customers but you're competing with so many games that realistically your game needs to be really amazing to compete. Reason is that there is so many soul-like that a lot of players have a backlog of games to play already, and unless yours reach top 10 or something, there could be dozens and dozens of games that are simply more enticing than yours, meaning the average gamer will never make it to playing your game.

Making a game that makes it to the top on a saturated genre is simply very hard, and a very risky business decision.

[–] [email protected] 4 points 11 months ago

That's true.

I may play this at some point, but I am surely not buying it while I have DS2 unfinished, because I started ER, DS3 and Sekiro wait in my Steam Library and Epic gave away Nioh.

Damn I have a full time job and Soulslikes are not the only games I enjoy.

I think even From software alone publishes games faster than I finish them.

[–] [email protected] 3 points 11 months ago* (last edited 11 months ago)

Yup came here to say something similar. As long as there's quality they'll be fine and in this specific case - if they'll deliver what their showing and not over promising they'll do way more then fine, the gameplay video looks awesome. I hope this what we get