this post was submitted on 16 Jun 2023
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I hope that they will do it similarily to Victoria 3 and release a big patch alongside each DLC that contains the main features and mechanics, while the DLC is mostly adding stuff on top of that.
E.g.: Something like the patch adds a system for industries and the DLC adds additional buildings, etc. to that system
Edit: I would prefer it to be less car-centric though. But it looks like cars and roads are going to be central to the game again.
Since mixed use stuff is purportedly in game, I'm thinking we don't have to rely on cars as much in the sequel.
Not having mixed use led to some very North American style developments (in Vanilla) at least, since it's impossible to create anything in Asia for example.
That does look like a mixed-use residential plot. Although it looks like it's only for high-density buildings/zones so idk. There is going to be a feature reveal next month Feature #4: Zones & Signature Buildings where I'm sure they'll be talking about the feature.
Sweet, thanks dude for breaking it down
+1 the less car-centric thing. I wanna build a pedestrian-only, 15-minute, walkable, bikeable city🚲
Well one can hope that is the case