this post was submitted on 06 Aug 2023
1070 points (98.6% liked)
Games
32750 readers
1078 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
There are a lot of issues with the game but nothing of what you are talking about is true.
Melee combat is OP right now. My paladin can one shot almost everything and takes no damage from missiles.
Dice rolls are random. If you're getting a lot of 1 rolls and 20 rolls then that is just your own personal luck.
Reactions are attacks of opertunity and they exist in the game.
The story is much better than BG 1 or 2. Maybe you're thinking of Planescape. Then you would be correct.
By default dive rolls are not truly random, check out the “karmic dice” setting under gameplay settings.
Larian making a better story than the original BG games? What kind of brain dead opinion is that.
I think it’s fantastic :) but I’m just a dumb sheep.
The other dude who replied to you is an idiot. You're just fine 🙂
Exactly what also ruined Star Wars, Lord of the Rings, etc. Dumb sheep consuming garbage media bringing ruin to francaise as producers see that they can get away with minimal effort. Thanks for numbering among the billions like yourself.
Wasn't giving everyone bows the optimal strat in BG1 as well? I recall doing much better once I stopped trying to micromanage melee fighters.
Not what I recall from bg1 and 2. But the enemies in those games weren’t always positioned at difficult-to-access locations making it hard to use melee weapons. While using ranged weapons in bg1 and 2 might have made “management” easier for you, you’re at a major disadvantage with melee weapons in bg3 because nearly all enemies will use ranged attacks and they do their best to keep moving away from you. It’s not fun.
Then run up to them, catch them by surprise so you get a free turn to close the distance, there are options but it is tactically oriented. Also turn down the difficulty is an option, nothing lost by playing on an easier difficulty. If you're in range with a melee character they should get a reaction when an enemy runs away which gives basically a free attack action. I haven't progressed far but it feels like an expected difficulty at normal. Not saying normal is easy but you're only expected to do a few encounters before resting so your casters can perform well.
Sounds like it's just not a game for you. The fact that hundreds of thousands are enjoying suggests it is in fact a very good game.