this post was submitted on 10 May 2025
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[–] [email protected] 20 points 4 weeks ago (15 children)

I have almost 6500 hours in FO4, I played today.

I have maybe 300 hours in Starfield, can't be arsed to look. Haven't touched it in at least a year.

Bethesda knows how to make great games, but they chose not to. I don't know why.

That's my take.

[–] [email protected] 16 points 4 weeks ago (8 children)

I think if Starfield had come out 10 years ago it would have wowed people and been a classic. But now it just seems dated when you have other games doing RPG better (Cyberpunk 2077, Witcher 3, Baldurs Gate 3) and open world space better (No Mans Sky).

Starfield doesnt do RPG as good as those games, nor does it do open world space as well as No Mans Sky. I've heard it described as being as wide as an ocean but as deep as a puddle, and that doesnt seem far off to me.

I really hope Bethesda have paid attention and dont make the same kind of mistakes with Elder Scrolls VI. Big and empty is not the way to go.

[–] [email protected] 14 points 4 weeks ago (7 children)

Maybe it would have been better received 10 years ago but I don’t know about being beloved like the elder scrolls or fallout games. 10 years ago was Fallout 4 but even in Skyrim era, it’d be great graphics but without the wonderful whimsy

Starfield is too normal. Bethesda games excel when they take the weirdness of the world seriously. Starfield is too serious conceptually. Elder Scrolls, just the concept of everything being canon because of dragon breaks and other weird aedra/daedra/chim/godhead shenanigans lets writers write wild while it still fitting in as serious in universe

They’ve managed to do that well enough with Fallout even though it’s supposed to be alternate reality world. Still wacky even if not as lore interesting as TES

Starfield is too unimaginative of a sci-fi universe so far. It’s too normal and because of that, they can’t write whacky in a way that people buy into and love. So then they end up judging the game by its systems and mechanics and technical merit way more than they do elder scrolls games or fallout.

Also base/ship building is given too much focus for a single player game. These games aren’t pretty enough to be a single player game that gets beloved for base building like Animal Crossing

[–] k1ck455kc 10 points 4 weeks ago* (last edited 4 weeks ago) (2 children)

Great point. I agree that people would likely forgive all of the technical and environmental shortcomings(loading screens and bland environments) if the game had even a slightly interesting story. Anything worth experiencing at all. Unfortunately it fails all 3 of those fronts.

The places where it excels (1st person gameplay compared to other B* games, ship building, and graphics imo) are not enough to make it a game worth experiencing.

It honestly should have had another 2 years in the oven to make the lore and universe more interesting. No way Bethesda wastes another 5-8 years on a sequel with the negative reception Starfield received.

[–] [email protected] 2 points 4 weeks ago (1 children)

I think they will make a Starfield 2 eventually. But most likely in closer to 15-20 years with a fresh set of developers.

[–] k1ck455kc 3 points 4 weeks ago (1 children)

Can you think of another commercial failure IP that ever got a sequel? I honestly want to know if this ever happens.

I have to look back and see if Red Dead Revolver was as disappointing as Starfield.

[–] [email protected] 4 points 4 weeks ago (1 children)

Just based on Wikipedia, many commercial failure video games have a sequel made much later on, or have their IP used in a remake or reimagining. Psychonauts is the one I remember since I like the sequel.

[–] k1ck455kc 3 points 4 weeks ago (1 children)

The original psychonauts was a cult classic though that got great reviews.

Starfield is in the opposite boat, it doesnt seem to have been a commercial failure, but fan sentiment is really low with the starfield franchise to the point that the hype around a sequel would be nowhere near what it was for psychonauts 2... But this is all my assumption, difficult to find/trust empirical data on fan interest.

[–] [email protected] 1 points 4 weeks ago

I think that may play into Starfield 2’s favor. If properly advertised it could reignite the hype for the first game… if it delivered.

[–] [email protected] 1 points 3 weeks ago

It honestly should have had another 2 years in the oven to make the lore and universe more interesting.

I don't know, I don't think it would have changed anything. They might have had an interesting quest or two more, but their writing philosophy of not keeping track of anything and working in isolation would not have made a decent, coherent lore in even 10 extra years, just more unconnected shit with extra tonal dissonance.

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