this post was submitted on 10 May 2025
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This happens with every game that I play on this computer, including games that I play on emulators. This computer is one that I'm proud of, but something I notice about it is this strange stuttering issue. The issue can be recreated very consistently...

I'll start playing a game, play for five minutes, or an hour, doesn't matter, there's no stuttering. If I keep the game running but I'm not actually playing it for more than ten? Fifteen minutes? For example browsing Lemmy, when I come back to the game there will be stuttering, and while the stuttering happens I can hear a kind of rumbling sound coming from the tower. The stuttering doesn't seem to properly resolve even after long periods of playing and my current way of fixing this is to close the game and open the game again. This computer is old but I do remember this happening when it was new and I'm wondering if this is normal/what the issue is? I tried Googling this, but the results I got were about a computer stuttering in general, the issue I'm experiencing is limited to games.

Just in case, here's my specs!

  • 16 GB RAM

  • Intel Core i7-9700K CPU @ 3.60 GHz

  • NVIDIA GeForce RTX 2080 Ti (11 GB)

  • Windows 10 64-bit

  • 2 HDD's (2 TB total space)

Thanks!

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[–] WhyJiffie 5 points 6 days ago (1 children)

virtual memory is related, but that's a broader system that also gets used when no swap file was set up.

I agree that adding more RAM won't necessarily make the problem go away as windows might still swap the game out if it deems it more important to cache more files in RAM, but I don't see why that would make it worse.

[–] [email protected] 2 points 5 days ago (1 children)

that also gets used when no swap file was set up.

The swap file or pagefile is automatically set up in Windows 10/11. You have to do something manually to prevent it.

I agree that adding more RAM won’t necessarily make the problem go away as windows might still swap the game out if it deems it more important to cache more files in RAM, but I don’t see why that would make it worse.

By making the swap file larger, which may be an issue if the hard drive doesn't have enough space left, and if not it will still increase the amount of time needed to recover data from the swap, because it's larger.

[–] WhyJiffie 2 points 5 days ago (1 children)

The swap file or pagefile is automatically set up in Windows 10/11. You have to do something manually to prevent it.

yes. but it still is different from virtual memory. that's a broader thing.

By making the swap file larger, which may be an issue if the hard drive doesn't have enough space left, and if not it will still increase the amount of time needed to recover data from the swap, because it's larger.

then open the control panel and fix the swap setup. and then enjoy your more ram. the solution to this problem does not seem to be not upgrading to have more ram.

[–] [email protected] 1 points 4 days ago (1 children)

but it still is different from virtual memory. that’s a broader thing.

Of course, that's why I said...

the function is called Virtual Memory in Windows

because that's how it's labeled in the Windows Settings menu.

then open the control panel and fix the swap setup. and then enjoy your more ram. the solution to this problem does not seem to be not upgrading to have more ram.

Adding more RAM is not a solution to OP's described problem in any way. In the context of moving data from active memory to the pagefile, Windows doesn't care how much RAM you have, only how long the data in active memory has been idle (which is not configurable). Adding more RAM to the system will do nothing to change that behavior.

However, adding more RAM might make retrieving data from the pagefile slower. Yes you could adjust the pagefile settings to address this, as you said, but it still doesn't do anything to address OP's problem.

[–] WhyJiffie 2 points 4 days ago

Of course, that's why I said...

the function is called Virtual Memory in Windows

then I misunderstood you. I thought you meant swap = virtual memory