this post was submitted on 28 Apr 2025
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[–] [email protected] 11 points 1 week ago

Not OP, but I've done this to my Switch.

  • Only works if you have a first-run Switch that is susceptible to Fusee-Gelee. Or if there's a modchip involved, but a) adding a modchip is really fiddly and b) I don't know how much of the following applies if you have a modchip.
  • There are ways that don't require modifying a Joycon. There are "jigs" that you can buy or even 3d print if you've got access to a printer. Those slide down into the Joycon rail to connect a couple of pins necessary to do the whole homebrew thing. There are also paperclip and tinfoil methods that... aren't 100% safe.
  • No, the Joycons don't need to be jailbroken or anything. The modification OP is referring to, if you go that direction, is strictly a hardware mod to connect (electrically) a couple of pins inside the Joycon that connect to pins on the Switch (at the bottom of the "rail").
  • I'm not sure what's running on what OP has in the photo there but it looks like either Linux or Android. Either way, it probably isn't an x86_64 emulator. But one thing you can do with homebrew is to run a (slightly-tweaked) "copy" of the factory-installed Switch OS from the SD card. If you're doing that, then everything retains full functionality. The dock works fine and the Joycons work exactly the same with one minor caveat: when switching between the main/system and "copy"/"EmuEMMC" OS's, you'll need to re-pair.
  • No idea whether x86_64 emulation is an option and if so what kind of performance you could expect.
  • Performance and experience for Switch games is perfect!
  • One risk is bricking (obviously) which is a pretty negligible if you back everything up the way the guides tell you to ahead of time. (In fact, it's very arguable that homebrewing your Switch actually makes your Switch more resistant to bricking because you have more options with regard to fixing it yourself.)
  • Another risk is getting banned from the e-shop and all online interaction. Basically if Nintendo detects you're running homebrew (for instance, if your Switch is online and communicating with Nintendo and reports to Nintendo that you have something installed that isn't officially-lisenced Nintendo software/games) they'll ban you from all online things. The Switch itself will still work fine for all offline interactions and any games on the device will continue to work as will physical game cartridges. But, as long as you only make modifications to the "copy"/"EmuEMMC" and set up some of the DNS blocking options that prevent your Switch from communicating with Nintendo's servers (or just never connect to the internet from the EmuEMMC OS), you should be golden.
  • Also, if you have a first-run Switch (that doesn't require a modchip) there's very little chance of voiding your warranty. If you need to send your Switch in for service, as long as you don't send them a modded Joycon, jig, or SD card loaded with homebrew stuff, and as long as you don't make any mods to the main OS, there's no way for them to detect that you've modded it. The only downside is that if you send in a first-run Switch for service, it's almost guaranteed they'll replace the motherboard with one that isn't hackable without a modchip.
  • Oh, I guess one more risk I should mention. It's possible your EmuEMMC will get corrupted randomly (at least that happened to me) and you won't be able to boot into it again without setting it back up from scratch (from a (new or old) backup of the system OS). That will lose you any saved game data on your EmuEMMC. Though that can be mitigated by backing up your save games to the SD card on a regular basis. (I've learned my lesson.) That isn't so much a risk for any games you play on the system OS (which you can boot into at any time trivially.)
  • I don't have any experience with the Steam Deck, so couldn't speak to that. I love being able to mod Switch games, back up my saves, install emulators, etc on my Switch.

If you want to get homebrew on your Switch set up, you can start here. But of course, it only works for the earliest-released Switch runs. And you'll need a computer or something to send a "payload" to your Switch to get booted into a homebrew environment.

Good luck!