this post was submitted on 08 Apr 2025
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Is there any retro consoles that you never lived up to their potential? where the games fell short of the hardware?.

Personally I feel that the NDS was under-utilized, as it was a fully 3d capable console, that was used mostly for 2d pixel art games, and platformers. When it was able to support full 3d platformers and even a fan remake of portal.

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[–] [email protected] 11 points 2 weeks ago (8 children)

GoldenEye on the N64 was the only game I'm aware of to have a control layout where you could use the left and centre prongs to get a proto-dual-stick experience

The WiiU's second screen is great for asymmetric multiplayer or an auxiliary screen for things like inventories, most games just duplicated what was on the main screen

[–] Console_Modder 3 points 2 weeks ago (1 children)

Nintendo really had their thinking-caps on tight when they decided that a third of the N64 controller was always inaccessible

[–] [email protected] 12 points 2 weeks ago

The n64 controller is a very cautious design.

they were not sure if people(players and devs) would utilize the analogstick and chose to design the controller in a way that it could be used in the same way established controllers were used, the n64 predates the dualshock by a whole year afterall.

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