this post was submitted on 08 Apr 2025
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GoldenEye on the N64 was the only game I'm aware of to have a control layout where you could use the left and centre prongs to get a proto-dual-stick experience
The WiiU's second screen is great for asymmetric multiplayer or an auxiliary screen for things like inventories, most games just duplicated what was on the main screen
Nintendo really had their thinking-caps on tight when they decided that a third of the N64 controller was always inaccessible
The n64 controller is a very cautious design.
they were not sure if people(players and devs) would utilize the analogstick and chose to design the controller in a way that it could be used in the same way established controllers were used, the n64 predates the dualshock by a whole year afterall.