this post was submitted on 22 Mar 2025
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Many great games are like this. Dwarf Fortress is my personal favorite, where losing is fun.
Project Zomboid goes "THIS IS HOW YOU DIED" Everytime I start a new game and well, it hasn't been wrong yet.
Is the new build coop yet? I wanna work a farm with the homies.
Sadly it is not.
Kenshi also doesn't really have a 'win' state.
Lots of other sandbox style games as well.
Can you 'win' Caves of Qud? Or just... not die lol?
Qud has an ending now, it came with the 1.0 update.
Ah! Did not know that, thanks!
I'll have to give it another spin.
I somehow became unable to lose, getting FPS death instead, and was forced to quit.
I am a failure.
Back in the day we disabled thermal calculation and used DFHack to clean up items.
Not sure how well the Steam version addresses this.
Finding new ways in which the environment (or your own actions) can kill you in Noita is very satisfying.
right up until redacted and suddenly it's reeeaaaal difficult to find a way to end the game, because dying isn't an option if you didn't prepare for it XD
I found one of those genies that multiply in someone's multiplayer room.
I farmed the Valkyrie for wishes until I was broken, but I still could not reliably cast my own wish spell. Turns out, it gets harder to cast the more you level it up. You would need some ridicilous stuff to counter that.
I'm always here for DF talk. Aquifer and active volcano remains a favourite
Oh man I used to hate aquifers. They're more manageable in the latest version but I still don't find myself enjoying it as a resource.
Volcanos are too much fun. I often unleash gratuitous amounts of fun playing with lava.