this post was submitted on 01 Aug 2023
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Honestly, these were crazy at the time. After doing sprites for so many years it was awesome.
Although it seems we're back here with the sprites.
A lot of the industry has finally learned that investment in the most realistic graphics doesn't offset lack of fun. I credit indie studios the most for that
Graphics have diminishing returns. Doubling the amount of polygons in the 90s meant enabling completely new kinds of games and going from blocky models you can barely distinguish from each other to something that looks like a character. Double the polygons now and the difference would be barely perceivable if at all.
I used to love playing a game called Trove. I'm sure it's probably a p2w grindfest nowadays, but it was incredibly fun.