this post was submitted on 08 Jan 2025
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[–] [email protected] 5 points 1 day ago (1 children)

It’d be great, but they haven’t even ported the Steam desktop client to 64-bit x86 yet*, I feel like we’re going to wait a while for that.

* and that’s not even true, they were forced to port it for the Mac, so they’re just sitting on the 64 bit builds for the other OSes for some reason

[–] [email protected] 1 points 14 hours ago (1 children)

64-bit brings a lot of benefits - can use more RAM directly, more opcodes and lots more registers allow code to run much more efficiently - but for a programme that I just want to open, click on a couple of times and then for it to be almost completely out of the way, those aren't the biggest selling points. In fact, definitely supporting 32-bit for older games might be better. They might just not want the maintenance headache of supporting two builds.

[–] [email protected] 1 points 11 hours ago

A 32 bit client means even if the game you want to play is 64 bit, you still have to install all the 32 bit system libraries to make it work.