this post was submitted on 28 Jul 2023
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One of my many gripes with Inkscape is the steep learning curve. If this new application fixes it, I'd see myself using it as long as I don't have to rent the software.
Till then, Inkscape all the way.
Inkscape is one of the better open source UIs IMO. There's a lot to learn about vector vs raster graphics but that's not the fault of Inkscape.
Gimp took a while to figure out.
Blender has got the be one of the steepest learning curves out there though. Not that the UI for Blender is bad. It's just that there are 5-6 different sections and each section is like learning a new app. It's huge and does everything.
Blender took me a lot of time to master. It's not exactly bad. The only thing is stuff is hard to find. And if you don't use it frequently, you'll eventually forget how to use it.
During COVID, I decided to give Blender a shot. It did work out, and I started creating some cool stuff. Then a few months passed, and when I reopened it, I was like, uh.....
Curious.. do you like Gimp? I actually loathe it, and I've tried to change that many times. The most basic tasks feel like an unintuitive struggle for me. Photoshop on the other hand, feels easy to use, once I understood the concepts and learned a few basic shortcut keys.
I don't mind it. I am not a heavy graphics editor though. Usually just basic functions and those are decently usable. I haven't found much that's really stupid design wise or workflow related.
Agreed. Why does FOSS feel like they have to reinvent the wheel when it comes to UI. Just take what people know and run with it. It's literally the same functions (Béziers, splines, etc)
I believe Inkacape was initially devised as a corel draw alternative, the dominant vector image editor at the time, so it's like that, but simpler.