this post was submitted on 18 Dec 2024
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Even gamers nexus' Steve today said that they're about to start doing Linux games performance testing soon. It's happening, y'all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ

Edit: just wanted to clarify that Steve from GN didn't precisely say they're starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.

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[–] [email protected] 3 points 5 hours ago* (last edited 5 hours ago)

The tick was to find your sever. With Quake 2 and Team Fortress Classic. You would find a server that meshed with the community that fit you and you would go to that server. You got to know the players that would come back over and over. It was a micro community in the larger community of the game. You became a regular sometimes were even giving mod rights very much like a lemmy community. Yeah there were asshats just like there is on here but you just don't engage with them.

Hell back when quake 2 was in heat.net we would just hang out and chat in the lobby. When playing mechwarrior 2 they had clan websites and we would battle other clans in brackets. I started in that clan by just random showing up in that lobby and someone was nice and taught me how to account for lag when targeting other mechs.

It takes a little more work to find or create your community but once you do it's so much better than the company directed dull experience. Stuff like surf servers in counterstrike or bombing run basketball servers in unreal tournament would not exist without player controlled dedicated servers.

Also scale didn't mater since it was decentralized like lemmy is. The company didn't have that much control of what players did with their severs. That's what this is what this is all about control. They want to make sure you see what they want you to see to buy that cosmetic to feel fomo. To play how they want you to play. So emergent gameplay almost never happens anymore.