this post was submitted on 13 Dec 2024
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IDK, honestly. one of my biggest takeaways from cp2077 is it felt like they wanted to do a more guided story in an open world and struggled with the custom character aspect. like how the origins were all basically meaningless after the first 10 minutes.
the frustrating part of cyberpunk was feeling railroaded into a specific character with specific attitudes and ideas. really, they were just doing what they know and what they're good at creating a character driven narrative based on existing characters. I'm happy to see them go back to that because i think they're just better at it.
oh man, to judge the entire Witcher series on the first one is intense. they're all very very different games. you should try the third one on its own.
it's like saying you don't like mmos because you didn't like classic RuneScape in the 90s. or like saying you don't like rpgs because text based adventures weren't your thing. not exactly representative.
hmm, more like jumping into a new series in a franchise that rebooted a decade later. like saying you can't possibly like the dark knight because the 90s Batman movies were bad. they're completely different.
the Witcher franchise is based on books. the games happen chronologically after the books. the first two games don't really follow the book story. the third one decided to pick up the book story again and can be approached on its own. the first game was the first thing they ever made as a tiny Indy studio. the writing was bad and the gameplay was completely different. it's so old that it's from before 3d movement was standardized in games. they learned a lot over time.
you're not being fair by judging the later games off of the first.
The first witcher game is classic eurojank. It took me 4 false starts to get through it. Witcher 2 was better and so was 3. Though 3 really laid the open world junk on thick and could've benefited from a bit of linearity.