this post was submitted on 23 Nov 2024
119 points (89.4% liked)
PC Gaming
8760 readers
745 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I ran it on default recommended settings (High, 3440x1440) and it’s smoother than any of the originals were, even after they had years of patches. I experience some mild stuttering when I approach a hub area with lots of NPCs but it’s not terrible. I can’t really complain. 3090 and 5800X3D.
Pretty fun for me so far. There’s some weirdness with dudes spawning too close and A-Life AI seems to be missing but I’m enjoying the zone so far after 15 hours or so.
Yeah. I'm 4070 super and 7800x3d
Like I said, I went in expecting it to look like Senue's 2 on boot. And there was just no reason for me to have done that.
I'll give it a month or so and then mess with settings/drivers/etc and it'll probably be fine. It's just even when I tried turning stuff down I was having issues, but I haven't put a lot of effort into getting it right.
Just because the engine is capable of crazy stuff, doesn't mean every game will push it to its full potential, and that's fine. That's how engines last for a long time and that's good for all of us in the long run.
They're definitely not pushing the engine to its limits and it's a shame. No Ray Reconstruction for example and no hardware ray tracing. I was wondering why shadows and reflections lacked clarity at first. This is apparently why.
It's a weird one though because despite all the flaws I can't stop playing the game. Maybe I just love STALKER that much. I also have a bunch of mods installed, granted.
It's an emergent simulation fps. Nothing like it.