this post was submitted on 19 Nov 2024
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[–] [email protected] 11 points 3 days ago (12 children)
[–] [email protected] 5 points 3 days ago (5 children)

In a past career, I was a mechanical design engineer; I've probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn't be arsed after awhile. What do others get out of them?

[–] captain_aggravated 2 points 2 days ago

I really got used to a space mouse with a piece of software called Geomagic Wrap, which we were using to take point clouds from a 3D scanner and turn them into solid models. Part of that process involves turning the model every which way to look for holes and whatnot in it to correct, and being able to use both hands for this really sped up the process. At this point I just cannot stand doing the Click-a click-a click-a click-a required to move a model around with the mouse. And if I'm modeling something large like a building or a landscape in a video game? Forget it. I want to be able to fly the camera around.

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