this post was submitted on 11 Nov 2024
313 points (99.7% liked)

Futurama

12665 readers
135 users here now

For all things Futurama

Rule 1: Don't be a jerkwad!

Rule 2: Alternate video links to be linked in a comment, below the original video.

Related Communities

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 2 weeks ago (4 children)
[–] [email protected] 10 points 2 weeks ago* (last edited 2 weeks ago)

If you like a little more crunch, Pathfinder or Starfinder.
If you like a little less crunch, Cities without Number/Stars Without Number/Worlds without number.

If you want something different, Vampire: The Masquerade.
If you want something completely different and to only last a session, 10 Candles.

[–] [email protected] 3 points 2 weeks ago

My very favorite system is Apocalypse World; it always plays out as high-drama operatic pulp. It does tend to go PvP in later sessions, so it's definitely not for every group.

I also enjoy Blades in the Dark, a heist game set in a haunted Victorian London-inspired city. There are a lot of great innovations that mean the players don't have to meticulously plan out their session (often wasting time on contingencies that are irrelevant), and instead can jump right in and get to the juicy bits.

Mothership is a great sci-fi horror OSR (old school revival) game that is very modular and has a ton of pre-written modules. Normally I prefer a more improvised style, but this is a solid ruleset that works well towards building the tension required for the genre.

If you're just looking for a one-shot, Fiasco is always a great time: very rules light and more like a writers room exercise than most RPGs, but there's no better game for hilarious hijinks inspired by films like Fargo or Burn After Reading.

Dogs in the Vineyard is another great one by the same designers as Apocalypse World in which the players are teenage paladin gunslingers in a weird old west populated by demons and heretics. The players come to town with absolute moral authority and may judge whomever they wish, but there's no guarantee they're really the good guys even though their characters absolutely see themselves that way.

[–] [email protected] 2 points 2 weeks ago

Pathfinder 2e is really good. Its a little more complex than 5e but you have a lot more character variety in terms of crunch which then spills over into more interesting roleplay. Its also pretty hard to make a useless character unless you just straight up try to on purpose.

[–] iAmTheTot 1 points 2 weeks ago

Fabula Ultima not mentioned yet, so I will.