this post was submitted on 25 Jul 2023
13 points (84.2% liked)

rpg

3150 readers
5 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 1 year ago
MODERATORS
 

If D&D's CR is notorious for being bad and having nothing but perfectly balanced encounters is long term boring, why not just stick to CR religiously and let the two problems cancel each other out?

you are viewing a single comment's thread
view the rest of the comments
[–] AChiTenshi 10 points 1 year ago

I think it's more an issue of being able to know how difficult the encounter actually will be. That way it's a conscious choice to throw an encounter at your party that will likely kill them.