this post was submitted on 14 Jun 2023
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I agree there's still quite a bit of focus, but I've also noticed that FPS's are actually starting to branch out beyond just shoot'em up, bang, bang content; so guns aren't the only focus.
For instance, if you look to the early 2000s, most FPSes were literally just some flavor text with your character behind a targeting reticle shooting everything, but now adays, there's strategy, crafting, narrative, and a bunch of others; there's more variety to the gameplay.
I'd argue that FPS games have been more than that for ages. What about Half Life? Metro? Bioshock?