this post was submitted on 11 Oct 2024
207 points (99.1% liked)
PC Gaming
8815 readers
159 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
To windows, sure. But the 360 and PS3 have PowerPC processors while PCs and modern consoles have a very different architecture (x86). And porting to that is more effort.
That applies to all ports from PS3 then, doesn't it?
Of course. But usually you’re not porting 14 y/o spaghetti code